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josejuanmartinez/README.md

Hi, I’m Juan Martinez — @josejuanmartinez

AI engineer and game developer. ex-FRVR, ex-Fortis Games, specialized in Machine Learning.

Now building casual viral games at a small studio — art, code and gameplay AI. Before games I spent most of my career in Classical ML, NLP and Data Science / Analytics.

I have five years of software engineering, four of linguistics, an MBA in educational-institution management, and a master's in video-game development (C#, C++, Unity, Unreal).

I speak Spanish, Russian, English and some Portuguese.

📫 Find me

LinkedIn

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  1. mindcraft mindcraft Public

    Mindcraft, the open-source NLP solution to craft the minds of your NPC characters for your videogames.

    Python 47 3

  2. videogamesAI videogamesAI Public

    A repository with C++ and C# projects showcasing Video games AI

    C# 2 2

  3. toxicity_es_transformers_shap toxicity_es_transformers_shap Public

    This is the repository for the Toxicity Classifier model based on XLM-Roberta, trained with Hugging Face Trainer API and using SHAP interpretability and optuna GridSearch and sharding.

    Jupyter Notebook

  4. JohnSnowLabs/spark-nlp JohnSnowLabs/spark-nlp Public

    State of the Art Natural Language Processing

    Scala 4.2k 743

  5. Runeboard Runeboard Public

    Strategy + Card game with custom art and AI

    C# 1

  6. FLUX-1-dev FLUX-1-dev Public

    Hugging Face Gradio Space to train QLoRA on FLUX 1 dev

    Python