V-Sekai
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unidot_importer
unidot_importer PublicImport .unitypackage and other assets designed for Unity Engine as a GDScript addon for vanilla Godot 4.x
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many_bone_ik
many_bone_ik PublicA custom inverse kinematics system solver for multi-chain skeletons and with constraints.
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renik
renik PublicForked from SaracenOne/renik
Provides a humanoid ik rig for avatars as pure GDScript for vanilla Godot Engine 4.x, or as a custom engine module
Repositories
- entities-model-explorer Public
🌟 View models, materials & animations. Quick texture view & wireframe mode. Supports .vrm, .glb, .gltf, .fbx.
- renik Public Forked from SaracenOne/renik
Provides a humanoid ik rig for avatars as pure GDScript for vanilla Godot Engine 4.x, or as a custom engine module
- unidot_importer Public
Import .unitypackage and other assets designed for Unity Engine as a GDScript addon for vanilla Godot 4.x
- world-grid Public archive
Archived. Continued as V-Sekai/world-grid-tools, with the vendored godot and grid subrepos filtered out.
- vsk-world-manifest Public
- world-grid-tools Public
Build harness for the grid engine line. Formerly the build half of world-grid, with the vendored godot and grid subrepos filtered out.
- world-godot Public archive
- world-build Public
V-Sekai Godot Engine build. The engine source comes from the manifest rather than a vendored subrepo.